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The air fills with the sound of wires snapping, eyes flickering as if interrupted by a circuit, and the creaking sound of metal. In FNAF 6: Salvage Room, you play as a researcher who weaves through dark storage rooms that used to be the site of animatronics performing at birthday parties.
As soon as your shift starts, hit the recorder. You'll be watching the animatronics on the other side of the table, waiting for any signs of movement. While the tape is running, take note of any jerky movements or glitches you spot. Staring too long or missing a detail can cause trouble. If the robots start acting strangely or if you spot something unusual, grab your taser and blast them back into line. Don't wait for a second chance. One slip can cause things to get noisy and out of control.











